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Channel: Academia – Zen Of Design
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XBox Achievements Lead to Higher Review Scores and Sales

My boy Geoff has been busy: his new company has put out the following story. Electronic Entertainment Design and Research (EEDAR) has just released a revealing new study based on the Microsoft Xbox 360...

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Repeatability, and What Do You Do All Day?

Edward Castronova has posted that work on Arden, his students’ Shakespeare-themed world, will cease, and they will start looking ahead to the next game. He discusses some of the reasoning for this in...

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Yep, This Again…

Terranova has kicked off this year’s annual ‘Why Fantasy’ debate. And to think, we almost got through 2007 without one…   Original comments thread is here.

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How To Lie With Graphs

Now, don’t get me wrong, I haven’t played Conan since I discovered my female barbarian was nerfed by her own damage animations.  That being said, I find articles like this one a little obfuscating....

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Players Take Cues From Their Avatars

Interesting research being done right here in Austin. The first experiment randomly assigned either black- or white-robed avatars to gamers playing “Jedi Knight II.” The second experiment assigned...

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Skill vs. Luck

It turns out that the human mind is not good at interpreting the difference between ‘lucky’ and ‘good’. Jordi Brandts and colleagues got a group of students to predict a sequence of five coin tosses,...

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People Missing the Point of Research

The latest super happy fun circling the #GamerGate hashtag is that there are those among them who are dancing a jig because professionals have admitted that the flash mobs circling the hashtag have...

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Tilting at the DiGRA Windmill

This past weekend, DiGRA held their annual games conference in Germany, which can mean only one thing: clearly it was time for #GamerGate to send in the welcoming committee, flooding the hashtag with a...

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Games Are Not Movies, And Shouldn’t Try To Be

Yesterday, Polygon printed a book exerpt by Phil Owen that made what I consider to be the ultimate rookie mistake in the ‘are games art?’ discussion.  They suggested that game designers and developers...

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Multiplayer VR Experiences Need to Worry About Harassment Right Fucking Now

While I was at E3, Polygon published an article about a new, horrifying problem that to be honest, so far I haven’t even considered in my analysis of why VR has a bumpy road ahead, and that is that...

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