XBox Achievements Lead to Higher Review Scores and Sales
My boy Geoff has been busy: his new company has put out the following story. Electronic Entertainment Design and Research (EEDAR) has just released a revealing new study based on the Microsoft Xbox 360...
View ArticleRepeatability, and What Do You Do All Day?
Edward Castronova has posted that work on Arden, his students’ Shakespeare-themed world, will cease, and they will start looking ahead to the next game. He discusses some of the reasoning for this in...
View ArticleYep, This Again…
Terranova has kicked off this year’s annual ‘Why Fantasy’ debate. And to think, we almost got through 2007 without one… Original comments thread is here.
View ArticleHow To Lie With Graphs
Now, don’t get me wrong, I haven’t played Conan since I discovered my female barbarian was nerfed by her own damage animations. That being said, I find articles like this one a little obfuscating....
View ArticlePlayers Take Cues From Their Avatars
Interesting research being done right here in Austin. The first experiment randomly assigned either black- or white-robed avatars to gamers playing “Jedi Knight II.” The second experiment assigned...
View ArticleSkill vs. Luck
It turns out that the human mind is not good at interpreting the difference between ‘lucky’ and ‘good’. Jordi Brandts and colleagues got a group of students to predict a sequence of five coin tosses,...
View ArticlePeople Missing the Point of Research
The latest super happy fun circling the #GamerGate hashtag is that there are those among them who are dancing a jig because professionals have admitted that the flash mobs circling the hashtag have...
View ArticleTilting at the DiGRA Windmill
This past weekend, DiGRA held their annual games conference in Germany, which can mean only one thing: clearly it was time for #GamerGate to send in the welcoming committee, flooding the hashtag with a...
View ArticleGames Are Not Movies, And Shouldn’t Try To Be
Yesterday, Polygon printed a book exerpt by Phil Owen that made what I consider to be the ultimate rookie mistake in the ‘are games art?’ discussion. They suggested that game designers and developers...
View ArticleMultiplayer VR Experiences Need to Worry About Harassment Right Fucking Now
While I was at E3, Polygon published an article about a new, horrifying problem that to be honest, so far I haven’t even considered in my analysis of why VR has a bumpy road ahead, and that is that...
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